NetWellum · creative technology studio · Los Angeles

We build the next level.

NetWellum is a creative technology studio. We invent, design, build and publish software products that make people's work louder, simpler and a lot more fun.

Player: NetWellum World: 1-1 Los Angeles Hi-score: 50+ platforms Lives: ♥♥♥
▶ Press start See our work
Manifesto

We believe software should feel like magic , look like art and work like a machine . We take ideas that sound too big, break them into pixels and put them back together as products people can't stop using.

Elijah GregoryFounder & CEO, NetWellum
What we do

Choose your level

Four disciplines, one team. We take products from a napkin sketch to millions of screens — and keep them running.

Level 01

Invent

Product strategy, concepts and wild what-ifs. We find the idea worth building — and the people who need it.

Level 02

Design

Brands, interfaces and motion with character. Every pixel has a job, and a personality.

Level 03

Engineer

Web, mobile and platform engineering on a modern, secure stack. Fast, reliable, ready to scale.

Level 04

Publish

We don't ship and vanish: billing, partnerships, app stores, compliance and support — we run what we launch.

Selected work

Our games
in play

Products we invented, built and publish ourselves. The first one is already out in the wild.

Neon signs of Shinjuku at blue hour — dozens of voices in one street Poster logo
Level 1 · Live

Poster

Publish once — everywhere. One post to 50+ social networks, messengers and websites.

SaaSCreatorsBrandsSchedulingWeb + Android
50+platforms
1editor for all
0copy-paste
Level 2 — lockedSomething big is loading. Stay tuned.
Player 2?Your idea could be the next level. Insert coin →

High scores

1stPlatforms connected50+
2ndProducts live01
3rdYear founded2026
4thIdeas in the queue∞
Moodboard

Things that
light us up

Light, color, glitch and play — the stuff our ideas are made of. Scroll sideways →

Dichroic prism
Dichroic prism© Dietmar Rabich
Glass ball
Glass ball© Dietmar Rabich
Lissajous figure
Lissajous figure© Dietmar Rabich
Light painting
Light painting© Karsten Loewenstein
Shinjuku at blue hour
Shinjuku at blue hour© Basile Morin
Fiber optic lamp
Fiber optic lamp© Tulumnes
How we play

From spark
to launch

Short loops, real prototypes, honest feedback. No 200-page decks.

Stage 1

Spark

We dig into the problem, the audience and the wildest version of the idea.

Stage 2

Prototype

Clickable in days, not months. We test with real people before writing real code.

Stage 3

Build

Design and engineering side by side, shipping in small, polished increments.

Stage 4

Launch

Release, publish, measure, improve. Then we level up and go again.

Got a crazy idea?

Let's talk

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